Role: Product / UX/UI Designer
Scope: UX flows, game mechanics, UI design, prototyping
Platform: Classroom use, desktop-only
Learn a profession by doing it
Instead of introducing professions through descriptions or quizzes, the platform lets teenagers step into a professional role and experience the work firsthand by solving simplified versions of real-world tasks. Each simulation combines theory, interactive tasks, hands-on practice, and a final challenge into one guided experience. To keep these scenarios grounded in reality, every flow was designed based on insights gathered through interviews with professionals working in the respective fields.